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Meanderthal - Stylised 3D Platformer

Created from January to May 2020, Meanderthal was a game demo produced for the second year module "Interactive Media Design". All visuals pictured here with the exception of the UI and characters were produced by me singlehandedly and from scratch. This was my first experience creating any sort of game environment so most of the concepts and technical skills were picked up over the course of working on this. The demo was well received and ended up getting an A+ for the group, with myself getting an A+ for my individual work too.

Interior of the volcano

Interior of the volcano

Viewpoint showing off the valley (the intended destination for the rest of the game past the demo)

Viewpoint showing off the valley (the intended destination for the rest of the game past the demo)

An overview of the scene

An overview of the scene

Inside a dinosaur skull (also showing off the unlockable character)

Inside a dinosaur skull (also showing off the unlockable character)

Some less friendly cavemen!

Some less friendly cavemen!

Part of the underwater segment

Part of the underwater segment

A full play through showing off all the games features and environments